COMMANDER · DECK
Villains Budget 300
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
10 cardsInstant
8 cardsLand
35 cardsMONEY CARDS·33 CARDS·$122.27
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Creature
11 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
4 cardsInstant
3 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Swamp7
Mountain6
Island5
Creature32
Villain24
Human17
Scientist6
Goblin2
God2
Illusion2
Rogue2
Construct1
Demon1
Elemental1
Gamma1
Hero1
Incarnation1
Insect1
Mercenary1
Noble1
Otter1
Pirate1
Sorcerer1
Symbiote1
Thopter1
Wizard1
Outlaws4
Party3
Artifact12
Equipment2
Villain2
Construct1
Human1
Thopter1
Vehicle1
Sorcery10
Instant8
Enchantment7
Plan3
Class1
Saga1
Legends25
Historic36
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
Comments · 0
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