COMMANDER · DECK
Fastest Draw in the West
Bracket 3 · Upgraded@Shortie · 2024-07-28
DECK $
$911.92
MYTHIC
11
RARE
52
UNCOMMON
22
COMMON
15
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
20 cardsEnchantment
14 cardsArtifact
11 cardsSorcery
9 cardsInstant
10 cardsLand
29 cardsMONEY CARDS·70 CARDS·$719.81
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Planeswalker
1 cardCreature
18 cardsEnchantment
12 cardsArtifact
6 cardsSorcery
9 cardsInstant
5 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
CURVE
COLOR
TYPES
Land34
Nonbasic28
Basic6
Island6
Mountain5
Swamp5
Djinn1
God1
Monk1
Creature21
Phyrexian4
Wizard4
God3
Horror3
Human3
Praetor2
Rat2
Shaman2
Spirit2
Archer1
Demon1
Djinn1
Faerie1
Hag1
Monk1
Orc1
Rogue1
Tyranid1
Vedalken1
Zombie1
Outlaws1
Party5
Enchantment15
Aura1
Curse1
Hag1
Artifact13
God1
Horror1
Phyrexian1
Instant10
Sorcery9
Planeswalker3
Jace1
Nixilis1
Teferi1
Legends16
Historic28
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
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