COMMANDER · DECK
Experiment Kraj
Bracket 4 · Optimized2021-04-22
DECK $
$481.76
MYTHIC
4
RARE
38
UNCOMMON
22
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
32 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
2 cardsInstant
13 cardsLand
13 cardsMONEY CARDS·38 CARDS·$369.97
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Creature
12 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
1 cardInstant
9 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Experiment Kraj + Sage of Hours + Pili-Pala: infinite extra turns
- 2 game changers — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
- Pemmin's Aura + Gyre Engineer: arguably two-card combo, for six mana or less, pieces included
- Pemmin's Aura + Krosan Restorer: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Experiment Kraj + Sage of Hours + Pili-Pala — Bracket 4, infinite extra turns
- Pemmin's Aura + Gyre Engineer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Pemmin's Aura + Krosan Restorer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 34 cards not in the pool
BANNED · 1
NOT IN THE POOL · 34
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Forest15
Island10
Creature33
Wizard9
Elf7
Druid5
Human5
Elemental4
Mutant4
Merfolk2
Ooze2
Construct1
Crab1
Demigod1
Faerie1
Frog1
Horror1
Ouphe1
Plant1
Rogue1
Scarecrow1
Shapeshifter1
Soldier1
Spike1
Vedalken1
Worm1
Outlaws1
Party10
Instant13
Enchantment10
Aura1
Demigod1
Artifact9
Equipment3
Construct1
Scarecrow1
Sorcery2
Planeswalker1
Yanggu1
Legends9
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green mana
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite proliferate
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite proliferate
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you controlInfinite untap of lands you control
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored mana
Infinite colored mana
Infinite colored mana
Infinitely large creature until end of turnInfinite green manaInfinite blue manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinitely large creature until end of turnInfinite blue manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite mana creatures you control can produceInfinite colored manaInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Infinitely large creature until end of turn
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