COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
31 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
15 cardsInstant
1 cardLand
27 cardsMONEY CARDS·52 CARDS·$296.02
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Planeswalker
1 cardCreature
21 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
11 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- Incubation Druid + Freed from the Real: arguably two-card combo, for six mana or less, pieces included
- Bloom Tender + Freed from the Real: arguably two-card combo, for six mana or less, pieces included
- Faeburrow Elder + Freed from the Real: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Incubation Druid + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Bloom Tender + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Faeburrow Elder + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land37
Nonbasic22
Basic15
Forest4
Island4
Mountain4
Plains4
Swamp3
Creature32
Avatar3
Dinosaur3
Dragon3
Druid3
Elder3
Elemental3
Elf2
Human2
Spirit2
Wizard2
Bird1
Boar1
Bringer1
Demon1
Dryad1
Eldrazi1
Elephant1
Elk1
God1
Golem1
Hydra1
Leviathan1
Nymph1
Phyrexian1
Praetor1
Serpent1
Shaman1
Shapeshifter1
Snake1
Treefolk1
Party2
Sorcery15
Arcane1
Artifact14
Dragon2
Equipment2
Golem1
Enchantment6
Aura1
Boar1
Dryad1
God1
Nymph1
Instant1
Planeswalker1
Bolas1
Legends16
Historic28
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite black mana that can't be spent to pay generic mana costsInfinite green mana that can't be spent to pay generic mana costsInfinite red mana that can't be spent to pay generic mana costsInfinite white mana that can't be spent to pay generic mana costs
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
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