MetaMox
COMMANDER · DECK
@Jammer616 · 2025-12-14
DECK $
$1,659.11
MYTHIC
35
RARE
36
UNCOMMON
6
COMMON
21
COMMAND2 CARDS

Planeswalker

1 card

Creature

1 card
MAIN98 CARDS

Planeswalker

5 cards

Creature

19 cards

Enchantment

10 cards

Artifact

8 cards

Sorcery

12 cards

Instant

13 cards

Land

15 cards
MONEY CARDS·61 CARDS·$1,313.44
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Planeswalker

6 cards

Creature

14 cards

Enchantment

7 cards

Artifact

5 cards

Sorcery

7 cards

Instant

10 cards

Land

12 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
101011321431249576+
COLOR
B: 104 pipsC: 110 pips
TYPES
Land32
Nonbasic15
Basic17
Swamp18
Demon1
Creature20
Phyrexian6
Human3
Elemental2
Horror2
Praetor2
Spirit2
Archer1
Bird1
Demon1
Dragon1
God1
Kobold1
Minion1
Mutant1
Ninja1
Orc1
Rogue1
Shade1
Shaman1
Shapeshifter1
Skeleton1
Vampire1
Warrior1
Wizard1
Wurm1
Zombie1
Outlaws1
Party3
Instant13
Sorcery12
Enchantment10
Faerie1
Artifact9
God1
Planeswalker6
Liliana5
Szat1
Legends29
Historic34
LAND PROBABILITY
31 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.3%
TURN 551.0%
TURN 673.5%
TURN 787.3%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS4 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite card draw for target opponent
  • Infinite draw triggers for target opponent
  • Infinite lifeloss for target opponent
  • Near-infinite +1/+1 counters on a creature token
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
Group
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