COMMANDER · DECK
500$Thrasios
Bracket 4 · Optimized2021-08-13
DECK $
$491.98
MYTHIC
2
RARE
42
UNCOMMON
26
COMMON
25
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
20 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
8 cardsInstant
25 cardsLand
29 cardsMONEY CARDS·67 CARDS·$381.79
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Creature
13 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
6 cardsInstant
21 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac: early arguably two-card combo, for four mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
- Incubation Druid + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Faeburrow Elder + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 23 cards not in the pool
BANNED · 1
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land29
Nonbasic23
Basic6
Island6
Plains6
Forest5
Swamp5
Instant25
Creature22
Druid8
Human8
Elf7
Wizard5
Bird2
Merfolk2
Rogue2
Warrior2
Azra1
Cleric1
Dinosaur1
Monk1
Shaman1
Treefolk1
Outlaws2
Party10
Artifact12
Sorcery8
Enchantment4
Aura2
Legends3
Historic15
LAND PROBABILITY
29 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.3%
TURN 555.6%
TURN 677.6%
TURN 790.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite blue manaInfinite mana a specific creature can producePut most creature cards from your library onto the battlefield
ADDITIONAL REQUIREMENTS
Mana Dork or Mana Dork Creator
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
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