COMMANDER · DECK
Great Wall of Bant
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
42 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
7 cardsInstant
10 cardsLand
21 cardsMONEY CARDS·15 CARDS·$38.48
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Creature
8 cardsEnchantment
1 cardArtifact
3 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature43
Wall30
Human4
Plant3
Monk2
Spirit2
Cat1
Dragon1
Druid1
Elder1
Elf1
Fungus1
Homunculus1
Illusion1
Rogue1
Shaman1
Shapeshifter1
Soldier1
Turtle1
Outlaws1
Party1
Land31
Nonbasic18
Basic13
Plains6
Forest4
Gate3
Island3
Artifact13
Wall8
Equipment1
Instant10
Sorcery7
Enchantment4
Aura2
Saga1
Legends3
Historic17
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
Comments · 0
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