COMMANDER · DECK
End of a Marvel-ous Era
Bracket 3 · Upgraded@mtw009 · 2026-10-05
ILLEGAL: 3 CARDS
DECK $
$3,132.42
MYTHIC
43
RARE
129
UNCOMMON
26
COMMON
16
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
8 cardsInstant
7 cardsLand
20 cardsSIDEBOARD26 CARDS
Creature
10 cardsEnchantment
5 cardsArtifact
2 cardsSorcery
4 cardsInstant
4 cardsLand
1 cardMAYBE89 CARDS
Creature
46 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
13 cardsInstant
9 cardsLand
6 cardsMONEY CARDS·135 CARDS·$2,479.91
Sign in to save your threshold.
Creature
48 cardsEnchantment
18 cardsArtifact
14 cardsSorcery
19 cardsInstant
15 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Éomer, Marshal of Rohan + Blade of Selves: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Éomer, Marshal of Rohan + Blade of Selves — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 cards not in the pool
NOT IN THE POOL · 2
DUEL COMMANDER
Not legal
5 banned cards, 2 cards not in the pool
BANNED · 5
NOT IN THE POOL · 2
CEDH
Not legal
- 2 cards not in the pool
NOT IN THE POOL · 2
BRAWL (HISTORIC)
Not legal
2 banned cards, 25 cards not in the pool
BANNED · 2
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land34
Nonbasic20
Basic14
Mountain10
Swamp8
Djinn1
Gate1
Goblin1
Monk1
Creature33
Human5
Berserker3
Dragon3
Demon2
Devil2
Elder2
God2
Mutant2
Phyrexian2
Rogue2
Wizard2
Artificer1
Dalek1
Djinn1
Drix1
Dwarf1
Elemental1
Elf1
Goblin1
Golem1
Hero1
Lord1
Mercenary1
Minion1
Monk1
Ninja1
Noble1
Praetor1
Robot1
Shaman1
Skunk1
Soldier1
Sorcerer1
Sphinx1
Spirit1
Time1
Turtle1
Vampire1
Vehicle1
Vengeance1
Villain1
Warrior1
Outlaws3
Party5
Artifact15
Equipment3
Dalek1
Golem1
Robot1
Vehicle1
Sorcery11
God1
Sorcerer1
Vengeance1
Villain1
Enchantment9
Aura1
God1
Saga1
Instant9
Legends26
Historic38
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Near-infinite damage
Near-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite magecraft triggers
Near-infinite damage
Comments · 0
No comments yet.