MetaMox
COMMANDER · DECK
@Cosmic34 · 2026-08-25
DECK $
$589.20
MYTHIC
5
RARE
35
UNCOMMON
20
COMMON
49
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

20 cards

Enchantment

5 cards

Artifact

8 cards

Sorcery

11 cards

Instant

19 cards

Land

19 cards
SIDEBOARD9 CARDS

Creature

2 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

1 card
NAMECOSTPRICE

Sorcery

3 cards

Instant

1 card
NAMECOSTPRICE

Land

1 card
MONEY CARDS·48 CARDS·$454.24
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Creature

16 cards

Enchantment

3 cards

Artifact

6 cards

Sorcery

3 cards

Instant

7 cards

Land

13 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00201232133640526+
COLOR
U: 23 pipsR: 50 pipsC: 69 pips
TYPES
Land35
Nonbasic17
Basic18
Mountain13
Island8
Adventure1
Desert1
Town1
Creature21
Human7
Wizard5
Dragon2
Goblin2
Adventure1
Archer1
Assassin1
Avatar1
Construct1
Demon1
Elemental1
Illusion1
Monk1
Otter1
Phyrexian1
Praetor1
Saga1
Shaman1
Sorcerer1
Tyranid1
Villain1
Wall1
Weird1
Outlaws1
Party5
Instant20
Adventure1
Lesson1
Town1
Sorcery12
Adventure1
Avatar1
Lesson1
Wizard1
Artifact9
Equipment5
Construct1
Enchantment6
Aura3
Phyrexian1
Praetor1
Saga1
Planeswalker1
Ral1
Legends11
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Group
Color
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