COMMANDER · DECK
deadpool
Bracket 4 · Optimized@ElDavic · 2026-10-11
DECK $
$3,685.66
MYTHIC
16
RARE
50
UNCOMMON
16
COMMON
18
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
14 cardsInstant
13 cardsLand
30 cardsMONEY CARDS·74 CARDS·$2,941.06
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Creature
16 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
11 cardsInstant
11 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Worldgorger Dragon + Necromancy: early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Dance of the Dead: early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Worldgorger Dragon + Necromancy — Bracket 4, early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Dance of the Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Heat Shimmer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
5 banned cards, 31 cards not in the pool
BANNED · 5
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land35
Nonbasic28
Basic7
Swamp8
Mountain7
Saga1
Urza's1
Creature21
Human4
Demon3
Phyrexian3
Shaman3
Beholder2
Elder2
Rogue2
Wizard2
Berserker1
Dauthi1
Dragon1
Goblin1
Golem1
Hero1
Horror1
Insect1
Mercenary1
Minion1
Monkey1
Mutant1
Nightmare1
Ogre1
Pirate1
Praetor1
Vampire1
Outlaws4
Party4
Sorcery14
Instant13
Artifact12
Equipment1
Golem1
Enchantment9
Aura3
Curse1
Saga1
Urza's1
Legends17
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite blinking of permanentsInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite blinking of permanentsInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite blinking of permanentsInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
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