COMMANDER · DECK
Sheoldred, the Apocalypse
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
13 cardsInstant
11 cardsLand
5 cardsMONEY CARDS·25 CARDS·$330.06
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Creature
7 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
2 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature31
Phyrexian14
Vampire5
Demon4
Horror4
Praetor2
Rogue2
Warrior2
Zombie2
Adventure1
Aetherborn1
Carrier1
Cleric1
Construct1
Dauthi1
Dragon1
Fox1
Human1
Insect1
Knight1
Mercenary1
Minion1
Rat1
Shaman1
Skeleton1
Spellshaper1
Spirit1
Warlock1
Wizard1
Worm1
Wurm1
Outlaws4
Party6
Land31
Nonbasic4
Basic27
Swamp27
Sorcery13
Instant12
Adventure1
Knight1
Zombie1
Artifact11
Equipment5
Construct1
Fox1
Phyrexian1
Enchantment6
Aura2
Saga1
Legends11
Historic22
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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