COMMANDER · DECK
Copy of - Petitions and Transitions
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsArtifact
7 cardsSorcery
3 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·13 CARDS·$639.62
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Creature
5 cardsArtifact
4 cardsInstant
3 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature51
Human41
Advisor37
Wizard4
Merfolk2
Assassin1
Atog1
Cleric1
Horror1
Knight1
Kor1
Myr1
Rogue1
Shapeshifter1
Spirit1
Vampire1
Warrior1
Zombie1
Outlaws2
Party7
Land32
Nonbasic7
Basic25
Island13
Swamp12
Gate1
Artifact8
Myr1
Instant7
Sorcery3
Enchantment1
Horror1
Legends6
Historic13
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
14 cards not in the pool
NOT IN THE POOL · 14
Comments · 0
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