COMMANDER · DECK
Ob
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
3 cardsArtifact
20 cardsSorcery
11 cardsInstant
22 cardsLand
23 cardsMAYBE1 CARD
Enchantment
1 cardMONEY CARDS·81 CARDS·$4,797.30
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Creature
16 cardsEnchantment
3 cardsArtifact
14 cardsSorcery
10 cardsInstant
20 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact24
Construct2
Equipment1
God1
Phyrexian1
Land23
Nonbasic21
Basic2
Mountain4
Swamp4
Instant22
Arcane1
Lesson1
Creature21
Human6
Wizard3
Archer2
Construct2
Adventure1
Ape1
Assassin1
Avatar1
Berserker1
Demon1
Devil1
Elder1
Goblin1
God1
Horror1
Lizard1
Mercenary1
Monkey1
Orc1
Otter1
Phyrexian1
Pirate1
Shaman1
Sorcerer1
Sphinx1
Spirit1
Tiefling1
Warlock1
Warrior1
Outlaws4
Party4
Sorcery12
Adventure1
Avatar1
Wizard1
Enchantment3
Legends13
Historic33
LAND PROBABILITY
23 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 436.8%
TURN 570.3%
TURN 688.6%
TURN 796.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS8 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN7 COMBOS
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Exile your library
- Infinite damage
ALSO NEEDS
Ob Nixilis has at least one +1/+1 counter on it.
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Exile your library with the ability to play the exiled cards until end of turn
- Infinite +1/+1 counters on a creature
- Infinite damage
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Exile your library
- Infinite +1/+1 counters on a creature
- Infinite damage
ALSO NEEDS
You have a way to cause an opponent to lose exactly 1 life.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
- Near-infinite mana among colors of legendary creatures and planeswalkers you control
ALSO NEEDS
Artifact Castable for that survives
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
ALSO NEEDS
You have at least six additional cards in your graveyard, plus an additional six cards between your hand and/or graveyard.
An opponent has at least six cards in hand.
Bracket 1
doesn’t raise the bracket
- Near-infinite draw triggers
- Near-infinite looting
- Near-infinite self-discard triggers
- Near-infinite storm count
NEEDS A MAYBE CARD — SWAP IT IN1 COMBO
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
ALSO NEEDS
You have at least three additional cards in your graveyard.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
20 banned cards
BANNED · 20
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 27 cards not in the pool
BANNED · 6
NOT IN THE POOL · 27
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