MetaMox
COMMANDER · DECK
@pipefn · 2026-09-23
K'rrik, Son of Yawgmoth
DECK $
$675.59
MYTHIC
10
RARE
27
UNCOMMON
18
COMMON
45
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

18 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

16 cards

Instant

11 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001611321031545566+
COLOR
B: 79 pipsC: 121 pips
TYPES
Land34
Nonbasic7
Basic27
Swamp27
Creature19
Human4
Cleric3
Vampire3
Demon2
Minion2
Phyrexian2
Wizard2
Bat1
Golem1
Horror1
Nightmare1
Ooze1
Praetor1
Rogue1
Scorpion1
Shaman1
Skeleton1
Thrull1
Zombie1
Outlaws1
Party6
Sorcery16
Artifact14
Equipment3
Golem1
Instant11
Enchantment7
Aura2
Legends8
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Return all creature cards from all graveyards to the battlefield under your control
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for all players
  • Each opponent loses the game
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Group
Color
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