COMMANDER · DECK
new teval
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
7 cardsInstant
14 cardsLand
22 cardsMONEY CARDS·50 CARDS·$303.17
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Creature
21 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
6 cardsInstant
7 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature35
Human11
Druid4
Shaman4
Zombie4
Dragon3
Elf3
Warlock3
Construct2
Horror2
Rogue2
Spirit2
Warrior2
Wizard2
Avatar1
Cleric1
Crab1
Dauthi1
Demon1
Elemental1
Frog1
Incarnation1
Insect1
Knight1
Merfolk1
Noble1
Scout1
Snake1
Treefolk1
Troll1
Vampire1
Outlaws5
Party7
Land31
Nonbasic19
Basic12
Swamp7
Island6
Forest5
Instant14
Artifact10
Construct2
Equipment1
Vehicle1
Sorcery10
Warlock2
Druid1
Elf1
Troll1
Vampire1
Enchantment5
Legends11
Historic21
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
+ 45 CARDS NOT IN PRECON
+ Bojuka Bog+ Cauldron of Essence+ Counterspell+ Dark Ritual+ Demolition Field+ Demonic Consultation+ Didn't Say Please+ Dina's Guidance+ Elixir of Immortality+ Emergence Zone+ Emeritus of Abundance // Regrowth+ Emeritus of Woe // Demonic Tutor+ Gilt-Leaf Archdruid+ Glacial Chasm+ Grave Researcher // Reanimate+ Hedge Shredder+ Icetill Explorer+ Insidious Roots+ Mesmeric Orb+ Mirrormind Crown+ Mortuary Mire+ Muldrotha, the Gravetide+ Opposition Agent+ Out of Air+ Pact of Negation+ Part in Friendship+ Peat Bog+ Plaguecrafter+ Polluted Delta+ Rise of the Dark Realms+ Saryth, the Viper's Fang+ Seedborn Muse+ Six+ Strix Serenade+ Syr Konrad, the Grim+ Thassa's Oracle+ The Gitrog Monster+ Thespian's Stage+ Tranquil Grove+ Umbral Collar Zealot+ Unravel+ Vineglimmer Snarl+ Withering Boon+ Wrap in Vigor+ Zenos yae Galvus // Shinryu, Transcendent Rival
- 42 PRECON CARDS NOT IN DECK
- Afterlife from the Loam- Amphin Mutineer- Avenger of Zendikar- Casualties of War- Cephalid Coliseum- Contaminated Aquifer- Crawling Sensation- Crypt of Agadeem- Darkwater Catacombs- Diviner of Mist- Drownyard Temple- Essence Anchor- Exotic Orchard- Farseek- Floral Evoker- Forbidden Alchemy- Foreboding Landscape- Golgari Rot Farm- Grapple with the Past- Grisly Salvage- Junji, the Midnight Sky- Kishla Skimmer- Lethal Scheme- Lord of Extinction- Lord of the Forsaken- Memorial to Folly- Multani, Yavimaya's Avatar- Myriad Landscape- Necromantic Selection- Necropolis Fiend- Nyx Weaver- Reassembling Skeleton- River Kelpie- Satyr Wayfinder- Shigeki, Jukai Visionary- Springbloom Druid- Tasigur, the Golden Fang- Temple of Malady- Terramorphic Expanse- Treasure Cruise- Welcome the Dead- Woe Strider
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