COMMANDER · DECK
I tried to make my own and this was just bettersonic
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
8 cardsInstant
7 cardsLand
35 cardsSIDEBOARD3 CARDS
Enchantment
1 cardInstant
2 cardsMAYBE186 CARDS
Planeswalker
3 cardsCreature
97 cardsEnchantment
21 cardsArtifact
12 cardsSorcery
21 cardsInstant
27 cardsBattle
1 cardLand
4 cardsMONEY CARDS·182 CARDS·$1,588.63
Sign in to save your threshold.
Planeswalker
2 cardsCreature
80 cardsEnchantment
18 cardsArtifact
15 cardsSorcery
19 cardsInstant
23 cardsLand
31 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Human12
Warrior8
Soldier4
Goblin3
Spirit3
Wizard3
Angel2
Dragon2
Halfling2
Hero2
Knight2
Pirate2
Rogue2
Shaman2
Advisor1
Artificer1
Avatar1
Cat1
Cleric1
Devil1
Echidna1
Faerie1
Gith1
Glimmer1
Gnome1
Hedgehog1
Merfolk1
Minotaur1
Robot1
Siren1
Spider1
Warlock1
Weird1
Outlaws5
Party14
Land37
Nonbasic31
Basic6
Plains6
Mountain5
Island4
Human1
Warlock1
Weird1
Artifact12
Human3
Soldier2
Artificer1
Equipment1
Hero1
Robot1
Sorcery8
Instant7
Enchantment6
Cat1
Class1
Glimmer1
Legends24
Historic33
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 3
locks the table
- Opponents skip their draw steps
- Lock
Bracket 1
doesn’t raise the bracket
- Each player may exile a portion of their library with the ability to play the exiled cards until the end of their next turn
- Exile your library with the ability to play the exiled cards until the end of your next turn
Bracket 1
doesn’t raise the bracket
- Infinite tapped Treasure tokens
- Infinite damage to creatures
Bracket 1
doesn’t raise the bracket
- Near-infinite colored mana
- Near-infinite Treasure tokens
- Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
- Infinite card draw for all players
- Infinite draw triggers for all players
- Near-infinite colored mana
- Near-infinite colorless mana
- Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite card draw for all players
- Infinite draw triggers for all players
- Near-infinite colored mana
- Near-infinite colorless mana
- Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite tapped Treasure tokens
- Infinite damage to creatures
Bracket 1
doesn’t raise the bracket
- Infinite tapped Treasure tokens
- Infinite damage to creatures
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite combat damage to one opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
Comments · 0
No comments yet.