MetaMox
COMMANDER · DECK

I tried to make my own and this was just bettersonic

@DarkTune · 2026-09-18
Sonic the Hedgehog
DECK $
$2,013.94
MYTHIC
38
RARE
186
UNCOMMON
42
COMMON
23
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

36 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

8 cards

Sorcery

8 cards

Instant

7 cards

Land

35 cards
SIDEBOARD3 CARDS

Enchantment

1 card
NAMECOSTPRICE

Instant

2 cards
MAYBE186 CARDS

Planeswalker

3 cards

Creature

97 cards
NAMECOSTPRICE

Enchantment

21 cards

Artifact

12 cards

Sorcery

21 cards

Instant

27 cards

Battle

1 card

Land

4 cards
MONEY CARDS·182 CARDS·$1,588.63
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Planeswalker

2 cards

Creature

80 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

15 cards

Sorcery

19 cards

Instant

23 cards

Land

31 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001111721531045546+
COLOR
W: 20 pipsU: 16 pipsR: 40 pipsC: 109 pips
TYPES
Creature37
Human12
Warrior8
Soldier4
Goblin3
Spirit3
Wizard3
Angel2
Dragon2
Halfling2
Hero2
Knight2
Pirate2
Rogue2
Shaman2
Advisor1
Artificer1
Avatar1
Cat1
Cleric1
Devil1
Echidna1
Faerie1
Gith1
Glimmer1
Gnome1
Hedgehog1
Merfolk1
Minotaur1
Robot1
Siren1
Spider1
Warlock1
Weird1
Outlaws5
Party14
Land37
Nonbasic31
Basic6
Plains6
Mountain5
Island4
Human1
Warlock1
Weird1
Artifact12
Human3
Soldier2
Artificer1
Equipment1
Hero1
Robot1
Sorcery8
Instant7
Enchantment6
Cat1
Class1
Glimmer1
Legends24
Historic33
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 3
locks the table
  • Opponents skip their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Each player may exile a portion of their library with the ability to play the exiled cards until the end of their next turn
  • Exile your library with the ability to play the exiled cards until the end of your next turn
Bracket 1
doesn’t raise the bracket
  • Infinite tapped Treasure tokens
  • Infinite damage to creatures
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
  • Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for all players
  • Infinite draw triggers for all players
  • Near-infinite colored mana
  • Near-infinite colorless mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for all players
  • Infinite draw triggers for all players
  • Near-infinite colored mana
  • Near-infinite colorless mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite tapped Treasure tokens
  • Infinite damage to creatures
Bracket 1
doesn’t raise the bracket
  • Infinite tapped Treasure tokens
  • Infinite damage to creatures
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite combat damage to one opponent
Group
Color
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