MetaMox
COMMANDER · DECK

Firesong and Sunspeaker

Bracket 3 · Upgraded
2021-08-04
Firesong and Sunspeaker
DECK $
$703.39
MYTHIC
13
RARE
91
UNCOMMON
39
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

15 cards

Enchantment

5 cards

Artifact

13 cards

Sorcery

15 cards

Instant

14 cards

Land

22 cards
MAYBE64 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

13 cards

Enchantment

12 cards

Artifact

11 cards

Sorcery

8 cards

Instant

15 cards

Land

4 cards
MONEY CARDS·89 CARDS·$537.08
Sign in to save your threshold.

Creature

16 cards

Enchantment

14 cards

Artifact

17 cards

Sorcery

12 cards

Instant

19 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah: locks the table
  • Arcbond + Pariah: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
CURVE
00511921431249546+
COLOR
W: 26 pipsR: 49 pipsC: 127 pips
TYPES
Land36
Nonbasic20
Basic16
Mountain9
Plains9
Desert1
Creature16
Human5
Cleric2
Dwarf2
Elemental2
Knight2
Minotaur2
Advisor1
Dog1
Equipment1
Fox1
God1
Jellyfish1
Monk1
Noble1
Ogre1
Shaman1
Soldier1
Warrior1
Wizard1
Zombie1
Party4
Sorcery16
Instant15
Artifact14
Equipment2
God1
Enchantment6
Fox1
Monk1
Planeswalker1
Legends9
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Draw the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Infinite damageInfinite lifegain triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Near-infinite damage to one opponent
Draw the gameNear-infinite damage to one opponent
Infinite magecraft triggers
Near-infinite damage to all players
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Infinite magecraft triggersInfinite red manaInfinite storm count
Near-infinite damage to one opponentDestroy all creatures target opponent controls
Group
Color
View
Comments · 0
No comments yet.