COMMANDER · DECK
semi budget blade blossom and i also use deckstats thats why the names of benwright are so similar
Bracket 4 · Optimized2020-06-25
ONLY 99 CARDS
DECK $
$361.57
MYTHIC
7
RARE
29
UNCOMMON
22
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
23 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
2 cardsInstant
8 cardsLand
15 cardsMONEY CARDS·45 CARDS·$275.28
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Creature
12 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
2 cardsInstant
8 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician: two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Faeburrow Elder: two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository: two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Faeburrow Elder — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Bear Umbra — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 12 cards not in the pool
BANNED · 1
NOT IN THE POOL · 12
CURVE
COLOR
TYPES
Land43
Nonbasic10
Basic33
Swamp8
Mountain7
Plains7
Island6
Forest5
Creature24
Warrior18
Human12
Elf4
Wizard4
Cat2
Elemental2
Azra1
Bird1
Druid1
Elk1
Merfolk1
Treefolk1
Party22
Artifact14
Equipment2
Enchantment8
Aura1
Instant8
Sorcery2
Legends12
Historic24
LAND PROBABILITY
43 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.4%
TURN 526.5%
TURN 646.0%
TURN 763.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
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