MetaMox
COMMANDER · DECK

Copy of - rudeguyken69

Bracket 4 · Optimized
2021-04-14
DECK $
$1,814.83
MYTHIC
29
RARE
61
UNCOMMON
16
COMMON
9
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

16 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

10 cards

Instant

17 cards

Land

35 cards
NAMECOSTPRICE
MONEY CARDS·90 CARDS·$1,442.94
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Planeswalker

1 card
NAMECOSTPRICE

Creature

18 cards

Enchantment

8 cards

Artifact

8 cards

Sorcery

11 cards

Instant

17 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • False Cure + Congregate: two-card combo, for six mana or less, pieces included
  • one extra-turn card — fine from Bracket 2 up
  • Beacon of Immortality + False Cure: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
CEDH
Not cEDH
  • 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 42 cards not in the pool
NOT IN THE POOL · 42
NAMECOSTTYPEPRICE
CURVE
00712221436435126+
COLOR
W: 29 pipsU: 11 pipsB: 37 pipsR: 12 pipsC: 127 pips
TYPES
Land35
Nonbasic35
Mountain8
Plains8
Island7
Swamp7
Instant18
Creature17
Demon4
Human4
Wizard2
Advisor1
Avatar1
Cleric1
Elemental1
Fox1
Giant1
God1
Horror1
Noble1
Ogre1
Plant1
Rebel1
Shaman1
Vampire1
Wall1
Party3
Artifact13
Sorcery10
Enchantment8
God1
Planeswalker1
Sorin1
Legends11
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Near-infinite lifeloss
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Target opponent loses the game
Near-infinite lifeloss for target opponent
Bracket 2 · late two-card combo, for eight mana or less, pieces includedTarget opponent loses the game
Infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or less, pieces includedNear-infinite lifeloss for target opponent
Near-infinite lifegainInfinite lifeloss
Near-infinite lifeloss
Group
Color
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