COMMANDER · DECK
elves and fairies? Daring today.
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsArtifact
6 cardsSorcery
13 cardsInstant
14 cardsLand
26 cardsMONEY CARDS·7 CARDS·$14.56
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Creature
1 cardArtifact
3 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic23
Basic13
Forest9
Island7
Swamp7
Creature31
Elf23
Faerie6
Rogue5
Druid4
Scout3
Shapeshifter3
Warlock3
Warrior3
Noble2
Shaman2
Adventure1
Advisor1
Assassin1
Bard1
Berserker1
Human1
Ranger1
Changeling3
Outlaws9
Party8
Instant14
Sorcery14
Elf2
Adventure1
Noble1
Artifact6
Equipment1
Legends4
Historic10
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
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