MetaMox
COMMANDER · DECK

Minn, Nothing as it Seems

Bracket 4 · Optimized
2021-08-02
Minn, Wily Illusionist
DECK $
$742.84
MYTHIC
14
RARE
59
UNCOMMON
34
COMMON
48
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

25 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

2 cards

Instant

13 cards

Land

15 cards
MAYBE57 CARDS

Planeswalker

3 cards

Creature

25 cards

Enchantment

8 cards

Artifact

8 cards

Sorcery

2 cards

Instant

11 cards
MONEY CARDS·76 CARDS·$579.23
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Planeswalker

6 cards

Creature

17 cards

Enchantment

11 cards

Artifact

14 cards

Sorcery

1 card

Instant

17 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • 3 game changers — Brackets 1 and 2 allow none
  • Archetype of Imagination + Stormtide Leviathan: locks the table
  • one extra-turn card — fine from Bracket 2 up
  • Palinchron + Reflections of Littjara: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
CURVE
10611421531446576+
COLOR
U: 70 pipsC: 150 pips
TYPES
Land36
Nonbasic14
Basic22
Island23
Desert1
Creature26
Illusion8
Wizard7
Human5
Golem2
Shapeshifter2
Avatar1
Bird1
Dinosaur1
Elder1
Faerie1
Gnome1
Horror1
Horse1
Merfolk1
Phyrexian1
Rogue1
Snake1
Sphinx1
Spirit1
Squid1
Changeling1
Outlaws1
Party8
Artifact16
Golem2
Shapeshifter2
Horror1
Phyrexian1
Instant13
Enchantment8
Aura1
Planeswalker4
Jace2
Mordenkainen1
Teferi1
Sorcery2
Legends12
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite creature tokens
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawInfinite draw triggersWin the game
Infinite card drawInfinite draw triggersWin the game
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock
Infinite card drawNear-infinite lifelossInfinite draw triggers
Group
Color
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