MetaMox
COMMANDER · DECK
@grizzly1993 · 2026-05-04
DECK $
$6,966.07
MYTHIC
19
RARE
43
UNCOMMON
17
COMMON
33
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

7 cards

Artifact

8 cards

Sorcery

9 cards

Instant

22 cards

Land

20 cards
SIDEBOARD12 CARDS

Enchantment

3 cards

Artifact

2 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

5 cards

Land

1 card
NAMECOSTPRICE
MAYBE1 CARD

Creature

1 card
MONEY CARDS·68 CARDS·$5,562.11
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Creature

22 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

9 cards

Instant

16 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
107113219311410586+
COLOR
W: 25 pipsU: 13 pipsB: 4 pipsR: 47.5 pipsG: 12.5 pipsC: 131 pips
TYPES
Land30
Nonbasic15
Basic15
Island7
Forest5
Mountain5
Plains4
Swamp4
Creature24
Human7
Warrior5
Cat3
Goblin3
Barbarian2
God2
Soldier2
Ally1
Angel1
Bard1
Cleric1
Dragon1
Kavu1
Minotaur1
Mole1
Nightmare1
Noble1
Ogre1
Pilot1
Samurai1
Snake1
Sphinx1
Tiefling1
Wall1
Warlock1
Wizard1
Outlaws1
Party7
Instant22
Artifact9
Equipment3
Wall1
Sorcery9
Enchantment8
Aura1
Nightmare1
Legends20
Historic27
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 1
COMBOS8 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite ETB
  • Near-infinite combat phases
  • Near-infinite mana creatures you control can produce
  • Near-infinite tapped creature tokens
  • Near-infinite untap of creatures you control
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite combat damage
  • Infinite combat phases
  • Infinite creature tokens
  • Infinite ETB
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite combat phases
Bracket 1
doesn’t raise the bracket
  • Infinite combat damage
  • Infinite combat phases
  • Infinite damage
  • Opponents discard their hands
  • Infinite mana lands you control can produce
  • Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
  • Infinite combat phases
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
ALSO NEEDS
Card Preventing Combat Damage Dealt To/By a Creature
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite red mana
  • Infinite storm count
  • Exile your library with the ability to play the exiled cards until end of turn
Bracket 1
doesn’t raise the bracket
  • Infinite combat phases
  • Infinite creature tokens with haste
  • Infinite creature ETB
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite combat phases
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Put all Equipment cards from your library onto the battlefield
Group
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