COMMANDER · DECK
Tough Times
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
12 cardsArtifact
7 cardsSorcery
7 cardsInstant
10 cardsLand
16 cardsMONEY CARDS·34 CARDS·$331.61
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Creature
10 cardsEnchantment
7 cardsArtifact
1 cardSorcery
5 cardsInstant
6 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic13
Basic25
Plains12
Forest11
Island8
Creature26
Wall13
Human4
Plant3
Turtle3
Golem2
Soldier2
Crocodile1
Dragon1
Druid1
Elder1
Elemental1
Elk1
Illusion1
Jellyfish1
Rogue1
Outlaws1
Party1
Artifact15
Wall6
Golem2
Equipment1
Enchantment12
Aura1
Instant10
Sorcery7
Arcane1
Legends5
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 28 cards not in the pool
BANNED · 1
NOT IN THE POOL · 28
Comments · 0
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