COMMANDER · DECK
Jhoira Artifacts
Bracket 4 · Optimized2021-04-19
BANNED: 1 CARD
DECK $
$686.45
MYTHIC
7
RARE
36
UNCOMMON
31
COMMON
44
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
3 cardsArtifact
25 cardsSorcery
4 cardsInstant
11 cardsLand
18 cardsMAYBE19 CARDS
Planeswalker
2 cardsCreature
8 cardsEnchantment
1 cardArtifact
7 cardsInstant
1 cardMONEY CARDS·69 CARDS·$536.12
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Planeswalker
2 cardsCreature
21 cardsEnchantment
3 cardsArtifact
24 cardsSorcery
3 cardsInstant
9 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 34 cards not in the pool
BANNED · 2
NOT IN THE POOL · 34
CURVE
COLOR
TYPES
Artifact39
Construct3
Equipment3
Myr3
Horror2
Phyrexian2
Artificer1
Beast1
Thopter1
Vedalken1
Land35
Nonbasic16
Basic19
Island13
Mountain6
Creature22
Artificer5
Human4
Wizard4
Construct3
Myr3
Dragon2
Horror2
Phyrexian2
Vedalken2
Beast1
Djinn1
Goblin1
God1
Merfolk1
Thopter1
Party4
Instant11
Sorcery5
Enchantment4
Legends8
Historic46
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite colorless manaInfinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawNear-infinite storm countInfinite draw triggers
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