MetaMox
COMMANDER · DECK
@wizardwilliams · 2026-09-09
DECK $
$154.44
MYTHIC
14
RARE
36
UNCOMMON
19
COMMON
31
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

6 cards

Sorcery

11 cards

Instant

7 cards

Land

29 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00511021531049586+
COLOR
B: 21 pipsR: 19 pipsG: 51 pipsC: 120 pips
TYPES
Land42
Nonbasic26
Basic16
Forest12
Swamp9
Mountain7
Creature31
Druid6
Insect6
Elemental4
Elf4
Beast3
Human3
Warrior3
Avatar2
Frog2
Scout2
Cat1
Cleric1
Detective1
Devil1
Dragon1
Eldrazi1
Goblin1
God1
Horror1
Leviathan1
Minotaur1
Nightmare1
Noble1
Satyr1
Shaman1
Wizard1
Zombie1
Party5
Sorcery11
Artifact7
Spacecraft2
Instant7
Enchantment3
Saga1
Legends15
Historic20
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
Group
Color
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