MetaMox
COMMANDER · DECK

best deck ever 4.0 game changers + better mana

@yaboi_Ia · 2026-04-13
DECK $
$605.85
MYTHIC
6
RARE
33
UNCOMMON
13
COMMON
48
COMMAND2 CARDS
MAIN98 CARDS

Creature

13 cards

Enchantment

4 cards

Artifact

14 cards

Sorcery

7 cards

Instant

23 cards

Land

37 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20121292143142516+
COLOR
U: 24 pipsB: 13 pipsR: 25 pipsC: 68 pips
TYPES
Land37
Nonbasic13
Basic24
Island10
Mountain10
Swamp10
Instant23
Arcane1
Artifact15
Human1
Creature15
Wizard9
Human7
Efreet2
Goblin2
Rogue2
Avatar1
Elemental1
Merfolk1
Ral1
Shaman1
Vedalken1
Outlaws2
Party11
Sorcery7
Enchantment4
Planeswalker1
Human1
Ral1
Wizard1
Legends10
Historic23
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite copies of one instant or sorcery
  • Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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