MetaMox
COMMANDER · DECK

Platinum

Bracket 3 · Upgraded
2021-08-14
DECK $
$487.58
MYTHIC
5
RARE
37
UNCOMMON
14
COMMON
41
COMMAND1 CARD
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

5 cards

Instant

7 cards

Land

5 cards
MONEY CARDS·46 CARDS·$373.89
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Creature

19 cards

Enchantment

9 cards

Artifact

8 cards

Sorcery

2 cards

Instant

5 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah: locks the table
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Protector of the Crown: locks the table
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Palisade Giant: locks the table
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
101211221031447586+
COLOR
W: 65 pipsC: 142 pips
TYPES
Land35
Nonbasic4
Basic31
Plains31
Creature33
Human9
Cleric6
Soldier6
Angel4
Cat3
Construct3
Monk3
Beast2
Giant2
Wall2
Demigod1
Dragon1
Elk1
Fox1
God1
Horse1
Insect1
Knight1
Phyrexian1
Rhino1
Sheep1
Spirit1
Party6
Artifact15
Construct3
Elk1
Human1
Soldier1
Enchantment14
Aura2
Demigod1
Fox1
God1
Monk1
Sheep1
Instant7
Sorcery5
Legends6
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Draw the game
Infinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Infinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · locks the tableCreatures you control can't be dealt damageYou can't be dealt damageLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Infinite creature ETBInfinite creature LTB
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Group
Color
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