MetaMox
COMMANDER · DECK
@JErvin · 2025-07-20
Hope Estheim
DECK $
$815.13
MYTHIC
14
RARE
57
UNCOMMON
22
COMMON
40
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

23 cards

Enchantment

13 cards

Artifact

17 cards

Sorcery

5 cards

Instant

7 cards

Land

33 cards
SIDEBOARD1 CARD

Sorcery

1 card
NAMECOSTPRICE
MONEY CARDS·74 CARDS·$636.34
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Planeswalker

1 card
NAMECOSTPRICE

Creature

26 cards

Enchantment

18 cards

Artifact

13 cards

Sorcery

6 cards

Instant

7 cards

Land

3 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001111422031146546+
COLOR
W: 49 pipsU: 28 pipsC: 126 pips
TYPES
Land33
Nonbasic9
Basic24
Plains16
Island12
Town2
Adventure1
Creature24
Human11
Cleric7
Wizard3
Angel2
Cat2
Crab2
Monk2
Advisor1
Beast1
Druid1
Halfling1
Horror1
Nightmare1
Peasant1
Rhino1
Sheep1
Vampire1
Warrior1
Party11
Artifact17
Equipment2
Book1
Enchantment15
Aura1
Class1
Nightmare1
Sheep1
Instant7
Sorcery6
Adventure1
Town1
Planeswalker1
Elspeth1
Legends17
Historic29
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill for target opponent
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Group
Color
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