COMMANDER · DECK
Arcades' Strategies- we like big butts and we cannot lie
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
32 cardsEnchantment
5 cardsArtifact
1 cardSorcery
7 cardsInstant
9 cardsLand
8 cardsMONEY CARDS·8 CARDS·$14.59
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Planeswalker
1 cardCreature
4 cardsEnchantment
2 cardsInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land42
Nonbasic5
Basic37
Island14
Plains12
Forest11
Desert1
Creature33
Wall11
Human8
Cleric3
Plant3
Cat2
Soldier2
Avatar1
Construct1
Dragon1
Druid1
Elder1
Homunculus1
Insect1
Knight1
Kor1
Monk1
Oyster1
Rogue1
Shapeshifter1
Slith1
Snake1
Spirit1
Wizard1
Outlaws1
Party5
Instant9
Sorcery7
Artifact5
Wall3
Construct1
Enchantment5
Aura2
Saga1
Planeswalker3
Kiora2
Elspeth1
Legends5
Historic11
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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