COMMANDER · DECK
Chainer, Dementia Master EDH
Bracket 3 · Upgraded2020-07-15
102 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$580.30
MYTHIC
8
RARE
37
UNCOMMON
24
COMMON
48
COMMAND1 CARD
Creature
1 cardMAIN101 CARDS
Creature
31 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
14 cardsInstant
2 cardsLand
4 cardsMAYBE16 CARDS
Creature
11 cardsArtifact
2 cardsSorcery
2 cardsLand
1 cardMONEY CARDS·53 CARDS·$443.27
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Creature
23 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
10 cardsInstant
2 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
1 banned card, 1 card not in the pool
BANNED · 1
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
1 banned card, 26 cards not in the pool
BANNED · 1
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land37
Nonbasic3
Basic34
Swamp34
Creature32
Human7
Vampire6
Zombie5
Demon4
Spirit3
Wizard3
Dragon2
Minion2
Shaman2
Warrior2
Aetherborn1
Ally1
Assassin1
Avatar1
Berserker1
Cleric1
Construct1
Elemental1
Mutant1
Nightmare1
Orc1
Phyrexian1
Rogue1
Shade1
Snake1
Soldier1
Specter1
Warlock1
Outlaws3
Party7
Sorcery14
Artifact13
Equipment4
Construct1
Enchantment5
Aura1
Instant2
Legends8
Historic21
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite creature LTBInfinite creature sacrifice triggersReturn all creature cards from all graveyards to the battlefield under your control
Infinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Infinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Infinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-millReturn all creature cards from all graveyards to the battlefield under your control
Infinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Infinite ETBInfinite LTBInfinite death triggersInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite sacrifice triggersReturn all creature cards from all graveyards to the battlefield under your control
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
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