COMMANDER · DECK
Dimir Mill
Bracket 1 · Exhibition2021-04-12
ILLEGAL: 1 CARD
DECK $
$102.60
MYTHIC
6
RARE
21
UNCOMMON
17
COMMON
56
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
14 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
11 cardsInstant
16 cardsLand
11 cardsMONEY CARDS·21 CARDS·$64.50
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Planeswalker
3 cardsCreature
6 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
4 cardsInstant
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
1 banned card, 1 card not in the pool
BANNED · 1
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land40
Nonbasic9
Basic31
Island16
Swamp15
Gate1
Instant16
Trap1
Creature15
Wizard3
Crab2
Human2
Illusion2
Fish1
God1
Golem1
Horror1
Lhurgoyf1
Nightmare1
Rogue1
Vampire1
Wall1
Zombie1
Outlaws1
Party4
Sorcery12
Nightmare1
Artifact9
Golem1
Enchantment8
Aura1
Curse1
God1
Planeswalker3
Ashiok2
Jace1
Legends7
Historic16
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponentNear-infinite mill
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