COMMANDER · DECK
Medusa (Aphelia)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
9 cardsArtifact
14 cardsSorcery
10 cardsInstant
16 cardsLand
27 cardsMONEY CARDS·62 CARDS·$1,829.78
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Creature
13 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
8 cardsInstant
11 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land27
Nonbasic21
Basic6
Forest4
Swamp4
Saga1
Urza's1
Creature24
Snake8
Gorgon7
Human4
Demon2
Vampire2
Assassin1
Bird1
Cleric1
God1
Hydra1
Ninja1
Rogue1
Shaman1
Warrior1
Wizard1
Outlaws2
Party4
Instant17
Artifact14
Equipment7
Shaman1
Enchantment12
Aura2
Class1
God1
Ninja1
Saga1
Snake1
Urza's1
Sorcery10
Legends10
Historic25
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 27 cards not in the pool
BANNED · 4
NOT IN THE POOL · 27
Comments · 0
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