COMMANDER · DECK
Why is it Always Snakes
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
13 cardsEnchantment
11 cardsArtifact
15 cardsSorcery
13 cardsInstant
11 cardsLand
11 cardsMONEY CARDS·47 CARDS·$383.37
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Planeswalker
1 cardCreature
6 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
11 cardsInstant
6 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic8
Basic27
Forest10
Island10
Mountain10
Artifact18
Book2
Construct2
Phyrexian2
Artificer1
Creature14
Wizard5
Human3
Construct2
Elf2
Merfolk2
Phyrexian2
Artificer1
Dragon1
Druid1
Eldrazi1
Leviathan1
Rogue1
Shaman1
Snake1
Vedalken1
Warrior1
Outlaws1
Party7
Sorcery13
Instant12
Enchantment11
Aura1
Planeswalker1
Ugin1
Legends6
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite combat damage
ALSO NEEDS
Creature with Mobilize
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Infinite self-discard triggers for all players
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite untap of all creatures
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite death triggers
- Infinite draw triggers
- Infinite draw triggers for each opponent
- Infinite ETB
- Infinite looting
- Infinite looting for opponents
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite mana of colors among permanents you control
- Infinite sacrifice triggers
- Infinite self-discard triggers
- Infinite self-discard triggers for opponents
- Infinite untap of creatures
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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