MetaMox
COMMANDER · DECK
@Packman23 · 2023-01-21
Unctus, Grand Metatect
DECK $
$688.02
MYTHIC
8
RARE
31
UNCOMMON
32
COMMON
29
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

5 cards

Creature

19 cards

Enchantment

10 cards

Artifact

11 cards

Sorcery

4 cards

Instant

17 cards

Land

21 cards
MONEY CARDS·55 CARDS·$540.34
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Planeswalker

4 cards

Creature

9 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

2 cards

Instant

11 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10511822231346516+
COLOR
U: 76 pipsC: 124 pips
TYPES
Land33
Nonbasic20
Basic13
Island14
Desert2
Saga1
Urza's1
Creature20
Wizard5
Human4
Vedalken3
Artificer2
Horror2
Phyrexian2
Cleric1
Crab1
Eldrazi1
Elemental1
Homunculus1
Merfolk1
Minion1
Scarecrow1
Sphinx1
Spirit1
Squid1
Toy1
Wall1
Zombie1
Party6
Artifact17
Equipment2
Phyrexian2
Horror1
Scarecrow1
Toy1
Vedalken1
Wall1
Instant17
Enchantment11
Saga1
Urza's1
Planeswalker5
Jace2
Narset1
Teferi1
Tezzeret1
Sorcery4
Legends16
Historic30
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS6 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite blue mana
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite looting
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite self-discard triggers
Group
Color
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