COMMANDER · DECK
Ancient Power
Bracket 4 · Optimized2020-12-23
DECK $
$508.96
MYTHIC
11
RARE
43
UNCOMMON
29
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
8 cardsArtifact
15 cardsSorcery
10 cardsInstant
16 cardsLand
22 cardsMAYBE17 CARDS
Creature
10 cardsEnchantment
2 cardsSorcery
2 cardsInstant
3 cardsMONEY CARDS·65 CARDS·$391.70
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Planeswalker
2 cardsCreature
17 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
9 cardsInstant
15 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
- Leveler + Thassa's Oracle: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
- Leveler + Thassa's Oracle — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land34
Nonbasic20
Basic14
Island10
Mountain7
Instant17
Artifact16
Equipment3
Book1
Horror1
Phyrexian1
Creature15
Wizard4
Merfolk3
God2
Human2
Sphinx2
Artificer1
Bird1
Cat1
Dragon1
Drix1
Glimmer1
Horror1
Lizard1
Phyrexian1
Rogue1
Shaman1
Warrior1
Outlaws1
Party6
Enchantment11
Aura1
Cat1
Glimmer1
God1
Sorcery10
Planeswalker2
Jace1
Narset1
Legends7
Historic22
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggersInfinite card drawNear-infinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedExile your libraryWin the game
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
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