MetaMox
COMMANDER · DECK

Phenax, God of Deception [Mill Shenanigans]

@louvalman · 2025-06-27
Phenax, God of Deception
DECK $
$1,181.82
MYTHIC
21
RARE
63
UNCOMMON
31
COMMON
20
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

16 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

12 cards

Instant

14 cards

Land

37 cards
MONEY CARDS·97 CARDS·$939.15
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Planeswalker

2 cards

Creature

20 cards

Enchantment

11 cards

Artifact

13 cards

Sorcery

15 cards

Instant

12 cards

Land

38 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0091222153745536+
COLOR
U: 49 pipsB: 34 pipsC: 93 pips
TYPES
Land38
Nonbasic22
Basic16
Island10
Swamp10
Adventure1
Desert1
Goblin1
Town1
Creature17
Human6
Horror4
Advisor2
Rogue2
Wizard2
Crab1
Dauthi1
Goblin1
God1
Knight1
Leviathan1
Pirate1
Plant1
Vampire1
Zombie1
Outlaws3
Party4
Instant16
Sorcery13
Adventure1
Town1
Artifact11
Equipment2
Enchantment9
Aura1
Curse1
God1
Planeswalker1
Jace1
Legends13
Historic23
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS28 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mana artifacts you control can produce
  • Infinite mana creatures you control can produce
  • Infinite untap of artifacts you control
  • Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mana nonland permanents you control can produce
  • Infinite untap of nonland permanents you control
  • Infinite copies of abilities you control on the stack
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Exile target opponent's library
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Exile target opponent's library
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
  • Near-infinite creature tokens
  • Near-infinite untap of all creatures
  • Near-infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite mill
  • Near-infinite creature tokens
  • Near-infinite ETB
  • Near-infinite untap of all creatures
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Group
Color
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