MetaMox
COMMANDER · DECK
@PumpkinPilot · 2026-05-03
Zur the Enchanter
DECK $
$309.25
MYTHIC
3
RARE
36
UNCOMMON
25
COMMON
36
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

4 cards

Enchantment

29 cards

Artifact

13 cards

Sorcery

6 cards

Instant

9 cards

Land

38 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00131242203341506+
COLOR
W: 26.5 pipsU: 29.5 pipsB: 7 pipsC: 75 pips
TYPES
Land38
Nonbasic25
Basic13
Island9
Plains4
Swamp4
Enchantment31
Aura9
Spirit2
Artifact16
Equipment2
Instant9
Sorcery6
Creature5
Human3
Spirit2
Artificer1
Warlock1
Wizard1
Outlaws1
Party1
Legends5
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you by sources you don't control
  • Lock
Bracket 3
locks the table
  • Opponents skip their untap steps
  • Lock
Bracket 3
locks the table
  • You can't be attacked
  • Lock
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Exile target opponent's library
Group
Color
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