COMMANDER · DECK
Hope Estheim
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
4 cardsInstant
14 cardsLand
37 cardsSIDEBOARD1 CARD
Instant
1 cardMONEY CARDS·31 CARDS·$78.34
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Creature
10 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
2 cardsInstant
6 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic7
Basic30
Island15
Plains15
Desert1
Town1
Creature24
Human9
Cleric3
Spirit3
Wizard3
Cat2
Crab2
Soldier2
Angel1
Beast1
Demigod1
Dinosaur1
Druid1
God1
Golem1
Illusion1
Juggernaut1
Knight1
Monk1
Mutant1
Phyrexian1
Rhino1
Thopter1
Wall1
Party6
Artifact16
Book1
Dinosaur1
Equipment1
Golem1
Juggernaut1
Thopter1
Instant14
Enchantment11
Class1
Demigod1
God1
Human1
Phyrexian1
Soldier1
Sorcery4
Legends9
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
13 cards not in the pool
NOT IN THE POOL · 13
Comments · 0
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