COMMANDER · DECK
2020-11-19
390 CARDS (LIMIT 100)SINGLETON: 40 CARDS
DECK $
$1,989.23
MYTHIC
61
RARE
220
UNCOMMON
56
COMMON
53
COMMAND1 CARD
Creature
1 cardMAIN389 CARDS
Planeswalker
7 cardsCreature
120 cardsEnchantment
35 cardsArtifact
26 cardsSorcery
27 cardsInstant
51 cardsLand
71 cardsMONEY CARDS·198 CARDS·$1,543.50
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Planeswalker
4 cardsCreature
67 cardsEnchantment
27 cardsArtifact
18 cardsSorcery
15 cardsInstant
31 cardsLand
36 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Devoted Druid + Vizier of Remedies: early arguably two-card combo, for four mana or less, pieces included
- Aminatou, the Fateshifter + Azor, the Lawbringer + Oath of Teferi: locks the table
- one extra-turn card — fine from Bracket 2 up
- Brago, King Eternal + Strionic Resonator: arguably two-card combo, for six mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Devoted Druid + Vizier of Remedies — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Aminatou, the Fateshifter + Azor, the Lawbringer + Oath of Teferi — Bracket 3, locks the table
- Brago, King Eternal + Strionic Resonator — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dramatic Reversal + Lithoform Engine — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Aggravated Assault + Sylvan Awakening — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Bloom Tender + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 83 cards not in the pool
BANNED · 5
NOT IN THE POOL · 83
CURVE
COLOR
TYPES
Creature133
Human23
Elf21
Wizard21
Merfolk12
Cleric10
Druid10
Shaman9
Dragon8
Elemental7
Rogue7
Warrior7
God6
Bird5
Dinosaur5
Fungus4
Goblin4
Knight4
Avatar3
Elder3
Leviathan3
Noble3
Shapeshifter3
Snake3
Sphinx3
Spirit3
Vampire3
Zombie3
Beast2
Construct2
Crab2
Dryad2
Faerie2
Monk2
Scout2
Soldier2
Adventure1
Aetherborn1
Ally1
Angel1
Cat1
Demon1
Dog1
Drake1
Forest1
Horror1
Illusion1
Incarnation1
Kor1
Kraken1
Minion1
Nymph1
Phyrexian1
Ranger1
Scarecrow1
Serpent1
Turtle1
Changeling2
Outlaws7
Party45
Land104
Nonbasic76
Basic28
Forest15
Island11
Mountain10
Plains8
Swamp5
Desert1
Dryad1
Instant55
Enchantment44
God5
Aura4
Dryad1
Nymph1
Saga1
Artifact37
Construct2
Equipment2
Book1
Cleric1
Horror1
Human1
Phyrexian1
Scarecrow1
Snake1
Sphinx1
Sorcery30
Adventure1
Faerie1
Wizard1
Planeswalker8
Nissa3
Aminatou1
Dovin1
Huatli1
Kaya1
Nahiri1
Legends71
Historic103
LAND PROBABILITY
103 LANDS · 389 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.5%
TURN 560.8%
TURN 681.3%
TURN 792.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Infinite magecraft triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite colorless manaInfinite untap of nonland permanents you controlInfinite mana nonland permanents you control can produce
Infinite blinking of permanentsInfinite ETBInfinite LTBInfinite mana lands you control can produce
Infinite magecraft triggersInfinite mana nonland permanents you control can produce
Infinite magecraft triggers
Infinite blinking of nonland permanentsInfinite ETBInfinite LTBInfinite mana artifacts you control can produce
Infinite copies of instant and sorcery spells on the stackInfinite magecraft triggers
Infinite green manaInfinite power and toughness for certain creatures until end of turnInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite mill
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phasesInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on most creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce
Infinite colored mana
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