MetaMox
COMMANDER · DECK

Lifegain 2.0

Bracket 3 · Upgraded
2021-04-25
DECK $
$648.69
MYTHIC
9
RARE
45
UNCOMMON
26
COMMON
20
COMMAND2 CARDS
MAIN98 CARDS

Creature

16 cards

Enchantment

7 cards

Artifact

15 cards

Sorcery

11 cards

Instant

15 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·59 CARDS·$504.36
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Creature

12 cards

Enchantment

5 cards

Artifact

10 cards

Sorcery

3 cards

Instant

10 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Spike Feeder + Heliod, Sun-Crowned: arguably two-card combo, for six mana or less, pieces included
  • Spike Feeder + Light of Promise: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
007119213310410556+
COLOR
W: 31 pipsB: 16 pipsG: 21 pipsC: 137 pips
TYPES
Land34
Nonbasic29
Basic5
Forest4
Plains4
Swamp3
Desert1
Creature18
Cleric4
Human4
Angel2
Cat2
Monk2
Vampire2
Advisor1
Beast1
Centaur1
Dragon1
God1
Phyrexian1
Rhino1
Soldier1
Spike1
Spirit1
Unicorn1
Warlock1
Warrior1
Zombie1
Outlaws1
Party5
Artifact15
Equipment1
Instant15
Sorcery11
Enchantment8
Aura1
God1
Legends8
Historic21
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Infinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Near-infinite lifegainNear-infinite lifeloss for target opponent
Target opponent loses the game
Group
Color
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