MetaMox
COMMANDER · DECK
2022-04-30
Queza, Augur of Agonies
DECK $
$190.17
MYTHIC
5
RARE
29
UNCOMMON
23
COMMON
43
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

12 cards

Enchantment

5 cards

Artifact

14 cards

Sorcery

12 cards

Instant

18 cards

Land

23 cards
MAYBE2 CARDS

Creature

1 card
NAMECOSTPRICE

Artifact

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711721431049556+
COLOR
W: 16 pipsU: 40 pipsB: 23 pipsC: 125 pips
TYPES
Land37
Nonbasic20
Basic17
Island8
Swamp7
Plains4
Instant19
Artifact16
Bird1
Book1
Equipment1
Horror1
Phyrexian1
Creature13
Vampire3
Wizard3
Bird2
Horror2
Human2
Advisor1
Ally1
Cleric1
Octopus1
Phyrexian1
Rabbit1
Rogue1
Shark1
Skeleton1
Vedalken1
Warrior1
Zombie1
Outlaws1
Party6
Sorcery12
Enchantment5
Class1
Planeswalker1
Narset1
Legends6
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite +1/+1 counters on a creature
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Group
Color
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