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COMMANDER · DECK

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Bracket 4 · Optimized
@Amyxandrite · 2024-09-27
Kwain, Itinerant Meddler
DECK $
$789.89
MYTHIC
3
RARE
52
UNCOMMON
20
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

10 cards

Enchantment

14 cards

Artifact

14 cards

Sorcery

11 cards

Instant

11 cards

Land

19 cards
MONEY CARDS·49 CARDS·$619.23
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Planeswalker

2 cards

Creature

4 cards

Enchantment

11 cards

Artifact

10 cards

Sorcery

6 cards

Instant

7 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Island Sanctuary + Mystic Decree: locks the table
  • one extra-turn card — fine from Bracket 2 up
  • Mind Over Matter + Kwain, Itinerant Meddler: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
001111521331245566+
COLOR
W: 26 pipsU: 47 pipsC: 117 pips
TYPES
Land37
Nonbasic17
Basic20
Island15
Plains14
Artifact15
Book1
Golem1
Enchantment14
Aura1
Creature11
Wizard4
Human3
Rabbit2
Djinn1
Doctor1
Golem1
Jellyfish1
Lord1
Mercenary1
Merfolk1
Soldier1
Spirit1
Time1
Outlaws1
Party4
Instant11
Sorcery11
Planeswalker2
Jace1
Teyo1
Legends8
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite lifegainNear-infinite lifegain triggersNear-infinite draw triggers for target opponentNear-infinite lifegain triggers for opponentsNear-infinite lifegain for opponents
Infinite card drawNear-infinite millNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · locks the tableCreatures can't attack youYou do not draw cards during your draw stepsLock
Near-infinite card drawInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Group
Color
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