COMMANDER · DECK
SpellShape
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
12 cardsInstant
8 cardsLand
24 cardsMONEY CARDS·6 CARDS·$19.09
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Creature
4 cardsSorcery
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic19
Basic20
Forest5
Island4
Mountain4
Plains4
Swamp4
Creature33
Human17
Spellshaper17
Wizard3
Assassin2
Construct2
Elemental2
Elf2
Merfolk2
Vampire2
Boar1
Dryad1
Elk1
Fox1
Goblin1
Horror1
Lizard1
Mutant1
Rebel1
Shaman1
Snake1
Warrior1
Zombie1
Outlaws2
Party4
Sorcery12
Instant8
Artifact5
Construct2
Enchantment5
Aura2
Legends8
Historic13
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
42 cards not in the pool
NOT IN THE POOL · 42
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