MetaMox
COMMANDER · DECK
@Anfesave · 2025-09-17
ILLEGAL: 1 CARD
DECK $
$3,116.70
MYTHIC
12
RARE
64
UNCOMMON
31
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

17 cards

Enchantment

5 cards

Artifact

8 cards

Sorcery

12 cards

Instant

24 cards

Land

25 cards
SIDEBOARD3 CARDS

Artifact

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE

Land

1 card
NAMECOSTPRICE
MONEY CARDS·89 CARDS·$2,480.09
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Planeswalker

2 cards

Creature

17 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

9 cards

Instant

18 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10231202143540536+
COLOR
U: 38 pipsR: 39 pipsC: 67 pips
TYPES
Land33
Nonbasic23
Basic10
Island9
Mountain8
Adventure1
Saga1
Town1
Urza's1
Instant26
Adventure1
Town1
Creature18
Human7
Wizard7
Elemental2
Shaman2
Adventure1
Archer1
Construct1
Demon1
Dragon1
Efreet1
Frog1
Goblin1
Otter1
Phyrexian1
Praetor1
Saga1
Scout1
Snake1
Tyranid1
Party7
Sorcery13
Adventure1
Elemental1
Snake1
Artifact9
Equipment2
Construct1
Enchantment7
Aura4
Saga2
Phyrexian1
Praetor1
Urza's1
Legends6
Historic16
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Group
Color
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