COMMANDER · DECK
Minstrelgate
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
3 cardsEnchantment
9 cardsArtifact
2 cardsSorcery
37 cardsInstant
5 cardsLand
43 cardsMAYBE56 CARDS
Creature
18 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
25 cardsInstant
5 cardsLand
3 cardsMONEY CARDS·44 CARDS·$112.26
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Creature
9 cardsEnchantment
7 cardsArtifact
1 cardSorcery
17 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic43
Gate20
Town17
Adventure3
Cave2
Urza's1
Sorcery40
Adventure3
Town3
Enchantment9
Case1
Class1
Human1
Monk1
Saga1
Creature5
Human3
Monk2
Angel1
Bard1
Elf1
Saga1
Warrior1
Party1
Instant5
Artifact2
Legends3
Historic6
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
19 cards not in the pool
NOT IN THE POOL · 19
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