COMMANDER · DECK
AraGorsh! the Gang’s All Here!
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
43 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
4 cardsInstant
7 cardsLand
10 cardsMONEY CARDS·6 CARDS·$43.22
Sign in to save your threshold.
Creature
4 cardsEnchantment
1 cardInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature44
Human12
Bird8
Soldier4
Spirit4
Wizard4
Angel3
Cleric3
Mutant3
Rogue3
Avatar2
Elf2
Halfling2
Illusion2
Knight2
Ninja2
Ox2
Scout2
Turtle2
Warrior2
Beast1
Camel1
Clown1
Crocodile1
Detective1
Doctor1
Druid1
Dryad1
Fox1
Lizard1
Lord1
Merfolk1
Moonfolk1
Noble1
Rhino1
Shaman1
Time1
Warlock1
Outlaws4
Party12
Land40
Nonbasic6
Basic34
Forest9
Plains9
Island8
Mountain8
Instant7
Sorcery4
Enchantment3
Artifact2
Legends14
Historic16
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
Comments · 0
No comments yet.