COMMANDER · DECK
Oops all spells
Bracket 2 · Core2021-05-03
101 CARDS (LIMIT 100)
DECK $
$634.78
MYTHIC
9
RARE
45
UNCOMMON
25
COMMON
17
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
38 cardsEnchantment
13 cardsArtifact
27 cardsSorcery
8 cardsInstant
5 cardsLand
9 cardsMONEY CARDS·60 CARDS·$493.74
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Creature
21 cardsEnchantment
10 cardsArtifact
16 cardsSorcery
5 cardsInstant
4 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- Staff of Domination + Gyre Sage: arguably two-card combo, for six mana or less, pieces included
- Druids' Repository + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Staff of Domination + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Druids' Repository + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
39 cards not in the pool
NOT IN THE POOL · 39
CURVE
COLOR
TYPES
Creature39
Elf14
Druid12
Human5
Artificer3
Dragon3
Warrior3
Bird2
Construct2
Goblin2
Golem2
Shaman2
Ape1
Berserker1
Elemental1
Elephant1
God1
Hydra1
Minotaur1
Myr1
Plant1
Rogue1
Spirit1
Troll1
Wall1
Wizard1
Outlaws1
Party5
Artifact34
Construct2
Golem2
Dragon1
God1
Myr1
Enchantment13
Aura4
Land12
Nonbasic12
Elemental1
Elephant1
Minotaur1
Warrior1
Sorcery12
Instant10
Legends6
Historic37
LAND PROBABILITY
9 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 476.2%
TURN 596.8%
TURN 699.7%
TURN 7100.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phases
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
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