COMMANDER · DECK
Jhoira's FUCKIN
No bracket · Banned2020-07-18
BANNED: 1 CARD
DECK $
$10,886.74
MYTHIC
10
RARE
57
UNCOMMON
28
COMMON
27
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
11 cardsEnchantment
5 cardsArtifact
22 cardsSorcery
9 cardsInstant
20 cardsLand
24 cardsMAYBE22 CARDS
Artifact
4 cardsSorcery
6 cardsInstant
12 cardsMONEY CARDS·87 CARDS·$8,701.06
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Planeswalker
2 cardsCreature
11 cardsEnchantment
4 cardsArtifact
18 cardsSorcery
9 cardsInstant
23 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Jhoira, Weatherlight Captain + Words of Wind + Helm of Awakening + Grim Monolith — Bracket 4, mass land denial
- Jhoira, Weatherlight Captain + Words of Wind + Helm of Awakening + Sol Ring — Bracket 4, mass land denial
- Jhoira, Weatherlight Captain + Words of Wind + Etherium Sculptor + Grim Monolith — Bracket 4, mass land denial
- Jhoira, Weatherlight Captain + Words of Wind + Etherium Sculptor + Sol Ring — Bracket 4, mass land denial
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
14 banned cards
BANNED · 14
CEDH
Not legal
- 10 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 1
BRAWL (HISTORIC)
Not legal
7 banned cards, 33 cards not in the pool
BANNED · 7
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land29
Nonbasic22
Basic7
Island8
Mountain3
Artifact26
Horror2
Phyrexian2
Artificer1
Construct1
Vedalken1
Instant20
Creature12
Human4
Wizard4
Artificer2
Horror2
Merfolk2
Phyrexian2
Construct1
Drake1
Goblin1
Jace1
Pirate1
Rogue1
Vedalken1
Outlaws2
Party5
Sorcery9
Enchantment5
Planeswalker4
Dack1
Human1
Jace1
Narset1
Tezzeret1
Wizard1
Legends11
Historic36
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · mass land denialInfinite storm countReturn all permanents opponents control to their owner's handInfinite LTBInfinite ETBMass Land Denial
Bracket 4 · mass land denialInfinite storm countReturn all permanents opponents control to their owner's handInfinite LTBInfinite ETBMass Land Denial
Bracket 4 · mass land denialInfinite storm countReturn all permanents opponents control to their owner's handInfinite LTBInfinite ETBMass Land Denial
Bracket 4 · mass land denialInfinite storm countReturn all permanents opponents control to their owner's handInfinite LTBInfinite ETBMass Land Denial
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
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