MetaMox
COMMANDER · DECK

Araumi of the Dead Tide - Creatures/Recursion/ETB

Bracket 1 · Exhibition
2020-11-02
Araumi of the Dead Tide
101 CARDS (LIMIT 100)
DECK $
$695.87
MYTHIC
11
RARE
38
UNCOMMON
33
COMMON
27
COMMAND1 CARD

Creature

1 card
MAIN100 CARDS

Planeswalker

3 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

13 cards

Sorcery

8 cards

Instant

5 cards

Land

18 cards
MAYBE8 CARDS

Creature

4 cards

Enchantment

1 card

Artifact

1 card
NAMECOSTPRICE

Sorcery

1 card
NAMECOSTPRICE

Instant

1 card
MONEY CARDS·47 CARDS·$536.77
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Planeswalker

2 cards

Creature

8 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

6 cards

Instant

2 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
  • No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
CURVE
00311722239411556+
COLOR
U: 33 pipsB: 46 pipsC: 147 pips
TYPES
Land33
Nonbasic16
Basic17
Swamp13
Island12
Creature32
Human10
Wizard8
Phyrexian5
Zombie4
Elemental3
Construct2
Minion2
Nightmare2
Pirate2
Avatar1
Bird1
Cleric1
Demon1
Drake1
Elk1
Faerie1
Knight1
Lamia1
Merfolk1
Rogue1
Snake1
Sphinx1
Wurm1
Outlaws3
Party10
Artifact17
Construct2
Bird1
Elk1
Equipment1
Enchantment8
Aura2
Lamia1
Snake1
Sorcery8
Instant5
Planeswalker3
Liliana2
Jace1
Legends10
Historic27
LAND PROBABILITY
33 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.9%
TURN 670.6%
TURN 785.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite self-millWin the game at the beginning of your next upkeep
Group
Color
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