MetaMox
COMMANDER · DECK
@saltrydog · 2026-09-21
Glarb, Calamity's Augur
DECK $
$1,070.34
MYTHIC
20
RARE
47
UNCOMMON
21
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

28 cards

Enchantment

4 cards

Artifact

8 cards

Sorcery

14 cards

Instant

8 cards

Land

21 cards
MAYBE2 CARDS

Sorcery

1 card
NAMECOSTPRICE

Land

1 card
MONEY CARDS·78 CARDS·$845.74
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Creature

26 cards

Enchantment

5 cards

Artifact

7 cards

Sorcery

14 cards

Instant

8 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0081162937465166+
COLOR
U: 19 pipsB: 33 pipsG: 33 pipsC: 155 pips
TYPES
Land37
Nonbasic18
Basic19
Forest12
Island11
Swamp11
Creature29
Elemental4
Beast2
Demon2
Dragon2
Elder2
Horror2
Human2
Insect2
Serpent2
Snake2
Archon1
Avatar1
Bear1
Bird1
Citizen1
Cleric1
Dinosaur1
Druid1
Eldrazi1
Frog1
Halfling1
Incarnation1
Kraken1
Lamia1
Monk1
Noble1
Scout1
Slug1
Treefolk1
Wizard1
Zombie1
Party2
Sorcery16
Artifact8
Equipment1
Instant8
Enchantment5
Aura2
Lamia1
Snake1
Legends12
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Group
Color
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